![]() _TEXT 0000000100000000-000000010160e000 r-x/rwx SM=COW /Users/USER/Library/Application Support/Steam/*/Blackwake.app/Contents/MacOS/BlackwakeĠ libsystem_kernel.dylib 0x00007fff9db69dd6 _pthread_kill + 10ġ libsystem_pthread.dylib 0x00007fff9dc55787 pthread_kill + 90Ģ libsystem_c.dylib 0x00007fff9dacf420 abort + 129ģ libmono.0.dylib 0x0000000101d839a0 mono_handle_native_sigsegv + 726Ĥ libmono.0.dylib 0x0000000101dcd005 sigabrt_signal_handler + 97ĥ libsystem_platform.dylib 0x00007fff9dc48bba _sigtramp + 26Ħ dyld 0x000000010dcaf291 ImageLoaderMachOCompressed::resolve(ImageLoader::LinkContext const&, char const*, unsigned char, long, ImageLoader const**, ImageLoaderMachOCompressed::LastLookup*, bool) + 273ħ libsystem_c.dylib 0x00007fff9dacf420 abort + 129Ĩ unity.Mastfire Studios.Blackwake AlphaĐx0000000100bb5dc4 HandleSignal(int, _siginfo*, void*) + 36ĩ libmono.0.dylib 0x0000000101dccc36 mono_chain_signal + 75ġ0 libmono.0.dylib 0x0000000101d150b3 mono_sigsegv_signal_handler + 147ġ1 libsystem_platform.dylib 0x00007fff9dc48bba _sigtramp + 26ġ3 gameoverlayrenderer.dylib 0x0000000101cd5d7e COverlayGLRenderer::ValveSetDesiredRenderState() + 42ġ4 gameoverlayrenderer.dylib 0x0000000101cda0c5 CBaseOverlayRenderer::ReadRenderStream(IMemStream*) + 4371ġ5 gameoverlayrenderer.dylib 0x0000000101cdaec4 CBaseOverlayRenderer::RenderFrame() + 2030ġ6 gameoverlayrenderer.dylib 0x0000000101cd851a COverlayGLRenderer::FlushDrawable(_CGLContextObject*) + 874ġ7 gameoverlayrenderer.dylib 0x0000000101cd8572 SteamCGLFlushDrawable(_CGLContextObject*) + 24ġ8 unity.Mastfire Studios.Blackwake AlphaĐx00000001011a7343 PresentContextGL(ObjectHandle) + 227ġ9 unity.Mastfire Studios.Blackwake AlphaĐx00000001011c8640 GfxDeviceGLES::PresentFrame() + 128Ģ0 unity.Mastfire Studios.Blackwake AlphaĐx00000001011f321c GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&) + 11740Ģ1 unity.Mastfire Studios.Blackwake AlphaĐx0000000100c8325c GfxDeviceWorkerAutoreleasePoolProxy + 60Ģ2 unity.Mastfire Studios.Blackwake AlphaĐx00000001011f7714 GfxDeviceWorker::Run() + 116Ģ3 unity.Mastfire Studios.Blackwake AlphaĐx00000001011f033c GfxDeviceWorker::RunGfxDeviceWorker(void*) + 60Ģ4 unity.Mastfire Studios.Blackwake AlphaĐx0000000100c3535c Thread::RunThreadWrapper(void*) + 60Ģ5 libsystem_pthread.dylib 0x00007fff9dc52aab _pthread_body + 180Ģ6 libsystem_pthread.dylib 0x00007fff9dc529f7 _pthread_start + 286Ģ7 libsystem_pthread.
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